Bluffer Au Poker
Poker bluffing is a very important aspect of the game of poker.
- You can thus know this when a bluffer initially calls a pre-flop and places a huge wager immediately after the flop. This trick is very common and gets other players into folding. Apart from observing the betting pattern, you should always pay attention to the board during a poker game since it discloses the winning combination and gives you a.
- First published in ScienceDaily. Poker Face Busted? Our Eye Position Betrays the Numbers We Have in Mind, New Study Concludes. It will be harder to lie about your age or your poker hand after new research by the University of Melbourne, Australia has revealed that our eye position betrays the numbers we are thinking about.
Bluffer Poker King Kids Apparel. Kids Long Sleeve T-Shirt. Bluffer Poker King Home Goods. Where can I find other poker designs? In addition to poker designs, you can explore the marketplace for casino, gambling, and cards designs sold by independent artists.
In basic terms bluffing in poker is when a player fakes a move and also fakes his face against his desired or real motives, luring his opponents to act in a desired way.
To be successful in poker bluffing, the bluffer must know the thoughts of the other players so as to create a game plan for winning.
The understanding and awareness of certain factors are very important in poker bluffing.
Some of which are the types of poker players at the table, the number of the opponents on the table, the ability of the bluffer to read the plays of his opponents, the cards on the board post-flop, the image already created by the bluffer for himself at the table, the size of the pot already on the table and his position in the hand.
Before I begin with my list I would like to share you my favorite bluffing video featuring Chris Moneymaker in the 2003 WSOP for some inspiration. He really shows us how to bluff in poker.
EXCLUSIVE BONUS CONTENT
Get this article as a beautiful, easily save as a PDF or print for daily use.
Get an amazing infographics covering poker bluffing
Get a free copy of our popular eBook “21 Secrets to Dominate the Poker Tables Like a Pro“.
Top 10 Poker Bluffing Tips
So there are many tips and how to guide on how to master the art of poker bluffing. Here is my very own top 10 of different ways to bluff in poker. I hope you enjoy it as much as I did writing it.
Winning with poker bluffing requires you to not play every hand, and you should always reserve your bluffing for the moments of better chances of winning.
Most people can’t skip a round even when they are given a lousy starting hand because they get bored when they fold.
They cannot stand to wait for the next hand and play anyway, leading to loss of money to them.
However, it will eventually be discovered by people if you never put any money on the table without having four of a kind first, leading to smaller pots on your winning hands because your opponents will definitely fold.
You should always bluff a maximum of 2 players at a time if you want to be successful at poker bluffing.
With many active players at the poker table, you are not likely to scare more than 2 away.
Going against this rule causes one of the unmoved players to call your bluff if he has a really good hand.
In most cases, pots with more than 2 players are not profitable for bluffing because the more the opponents you are betting into, the less willing a player would be to call.
You should not bluff when playing against bad or newbie players, as these people frequently call bets regardless of the strength of their hand.
They do this because they still don’t know what the game is all about, and are thus happy to call down bets with mediocre hands.
Inexperienced or bad players do not have the ability to fold, while a good player first tries to understand the strength represented by you.
This rule should be followed even if you feel you have a stronger hand.
Your bluffing should always be based on the pot odds, which means you should always display the attitude of a person with a winning hand each time you bluff.
In most cases, a player anticipates folding of a minimum of one hand when he bluffs.
But, you will be exposed if your bluff fails because there is no fold.
A player is not likely to fold if there is more money in the pot because he has more to gain by playing while your bluff will fold more hands with a small pot.
Therefore, a bluff should not be wasted on a large pot.
Bluffing is a good strategy which can be done when you actually hold aces full of kings.
It could even be done if you had low bets and a good hand, as that is a tactic which engages your opponents, forcing them to add to the pot for you to end up with a bigger pot when the hope of winning is lost.
You should also pay attention to the opponents who have folded already, because a player who is out of a hand tends to register more emotion on his face.
If a person folds an eight, it is easier for you to know before two eights are on the board.
In addition, if you notice that a player is upset, there are more chances of you being able to bluff the remaining opponents in the hand and take the pot.
Though bluffing is a common poker strategy, a long time is needed to really be good at it.
You should know when to bluff, making it a strategy that should be launched by experienced players.
Most inexperienced players think that to really become a winning poker player, they need to bluff.
This is not true, because it is possible to be a winning poker player without even bluffing once.
Thus, your bluffs should be limited as much as possible.
They are to be used only in situations where you are sure your opponent will be forced to fold.
You should never be compelled to bluff because you have not done that for a long time.
If all signs indicate that your opponent has a strong hand, you should not bluff.
If you cannot just sit without doing anything, using a semi-bluff is a good idea. This is the type of bluff backed up by a decent poker hand.
The semi-bluff works if you are both having the same hand, and though it is an aggressive move, it is not as risky as a true bluff.
It is a large bet that is being made by you to avoid a showdown, but you would not be helpless even if the showdown were to still occur.
If your betting shows a consistent trend, you should bluff.
For instance, if you had a pre-flop raised in a game holding 6-6, and the flop produced A Q 5 after getting a caller, it would be an indication of the best time to bluff because of the consistent trend.
At the same time, this should be done carefully and not too frequently during the course of the entire game, or you would be caught by the other players that you were just bluffing.
The secret of an effective bluff here is not making the others to be aware that you are following a specific trend or that you are bluffing or not during the game.
If you completely missed the flop after pre-flopping with a good hand, it could be a good idea to repeat that bet.
In some cases, this is a good time to bluff because a better hand could still be made with subsequent cards.
Now, many of the other players are aware that your bet pre-flopped the last time, and don’t know that you missed it.
If you represent your bet, pressure will be put on the other players because they will have the suspicion that you now have something better than you have actually.
Bluffing also works when there is a pair on the board.
The reason is that the chances of a person hitting a hand are reduced.
When you have 2 cards, and they are the same cards on the board, it means they are less of a flush possibility (not the same suit), less of a straight possibility (not ordered), and that out there, there are only 2 other cards which could match them to make a set.
It could be that those 2 cards had not yet come, or were either buried (especially in a low pair, would people often fold lower cards pre-flop).
In this situation, it is like having 2 cards coming on the flop, and statistically, this means only a few people would have a drawing hand or have hit their hand.
Therefore, you have a good opportunity for bluffing.
final thoughts
Poker bluffing is an art because the player needs to consider a lot of factors.
At the same time, the paradox of bluffing is that if nobody has ever caught you bluffing, you are either not bluffing enough or you are one of the best bluffers.
You would be bluffing too frequently if you were caught almost every time you bluff.
Late positioning and sensing weaknesses should form part of your bluffing strategies and though they do not usually win a pot, they narrow it down to a few people.
Now you should go and practice your newly learned poker bluffing skills by playing some real poker.
In the card game of poker, a bluff is a bet or raise made with a hand which is not thought to be the best hand. To bluff is to make such a bet. The objective of a bluff is to induce a fold by at least one opponent who holds a better hand. The size and frequency of a bluff determines its profitability to the bluffer. By extension, the phrase 'calling somebody's bluff' is often used outside the context of poker to describe situations where one person demands that another proves a claim, or proves that they are not being deceptive.[1]
Pure bluff[edit]
A pure bluff, or stone-cold bluff, is a bet or raise with an inferior hand that has little or no chance of improving. A player making a pure bluff believes they can win the pot only if all opponents fold. The pot odds for a bluff are the ratio of the size of the bluff to the pot. A pure bluff has a positive expectation (will be profitable in the long run) when the probability of being called by an opponent is lower than the pot odds for the bluff.
For example, suppose that after all the cards are out, a player holding a busteddrawing hand decides that the only way to win the pot is to make a pure bluff. If the player bets the size of the pot on a pure bluff, the bluff will have a positive expectation if the probability of being called is less than 50%. Note, however, that the opponent may also consider the pot odds when deciding whether to call. In this example, the opponent will be facing 2-to-1 pot odds for the call. The opponent will have a positive expectation for calling the bluff if the opponent believes the probability the player is bluffing is at least 33%.
Semi-bluff[edit]
In games with multiple betting rounds, to bluff on one round with an inferior or drawing hand that might improve in a later round is called a semi-bluff. A player making a semi-bluff can win the pot two different ways: by all opponents folding immediately or by catching a card to improve the player's hand. In some cases a player may be on a draw but with odds strong enough that they are favored to win the hand. In this case their bet is not classified as a semi-bluff even though their bet may force opponents to fold hands with better current strength.
For example, a player in a stud poker game with four spade-suited cards showing (but none among their downcards) on the penultimate round might raise, hoping that their opponents believe the player already has a flush. If their bluff fails and they are called, the player still might be dealt a spade on the final card and win the showdown (or they might be dealt another non-spade and try to bluff again, in which case it is a pure bluff on the final round rather than a semi-bluff).
Bluffing circumstances[edit]
Bluffing may be more effective in some circumstances than others. Bluffs have a higher expectation when the probability of being called decreases. Several game circumstances may decrease the probability of being called (and increase the profitability of the bluff):
- Fewer opponents who must fold to the bluff.
- The bluff provides less favorable pot odds to opponents for a call.
- A scare card comes that increases the number of superior hands that the player may be perceived to have.
- The player's betting pattern in the hand has been consistent with the superior hand they are representing with the bluff.
- The opponent's betting pattern suggests the opponent may have a marginal hand that is vulnerable to a greater number of potential superior hands.
- The opponent's betting pattern suggests the opponent may have a drawing hand and the bluff provides unfavorable pot odds to the opponent for chasing the draw.
- Opponents are not irrationally committed to the pot (see sunk cost fallacy).
- Opponents are sufficiently skilled and paying sufficient attention.
The opponent's current state of mind should be taken into consideration when bluffing. Under certain circumstances external pressures or events can significantly impact an opponent's decision making skills.
Optimal bluffing frequency[edit]
If a player bluffs too infrequently, observant opponents will recognize that the player is betting for value and will call with very strong hands or with drawing hands only when they are receiving favorable pot odds. If a player bluffs too frequently, observant opponents snap off their bluffs by calling or re-raising. Occasional bluffing disguises not just the hands a player is bluffing with, but also their legitimate hands that opponents may think they may be bluffing with. David Sklansky, in his book The Theory of Poker, states 'Mathematically, the optimal bluffing strategy is to bluff in such a way that the chances against your bluffing are identical to the pot odds your opponent is getting.'
Optimal bluffing also requires that the bluffs must be performed in such a manner that opponents cannot tell when a player is bluffing or not. To prevent bluffs from occurring in a predictable pattern, game theory suggests the use of a randomizing agent to determine whether to bluff. For example, a player might use the colors of their hidden cards, the second hand on their watch, or some other unpredictable mechanism to determine whether to bluff.
Example (Texas Hold'em)[edit]
Here is an example for the game of Texas Hold'em, from The Theory of Poker:
when I bet my $100, creating a $300 pot, my opponent was getting 3-to-1 oddsfrom the pot. Therefore my optimum strategy was ... [to make] the odds againstmy bluffing 3-to-1.
Since the dealer will always bet with (nut hands) in this situation, they should bluff with (their) 'Weakest hands/bluffing range' 1/3 of the time in order to make the odds 3-to-1 against a bluff.[2]
Ex:On the last betting round (river), Worm has been betting a 'semi-bluff' drawing hand with: A♠ K♠ on the board:
10♠ 9♣ 2♠ 4♣against Mike's A♣ 10♦ hand.
The river comes out:
2♣
The pot is currently 30 dollars, and Worm is contemplating a 30-dollar bluff on the river. If Worm does bluff in this situation, they are giving Mike 2-to-1 pot odds to call with their two pair (10's and 2's).
In these hypothetical circumstances, Worm will have the nuts 50% of the time, and be on a busted draw 50% of the time. Worm will bet the nuts 100% of the time, and bet with a bluffing hand (using mixed optimal strategies):
[3]
Where s is equal to the percentage of the pot that Worm is bluff betting with and x is equal to the percentage of busted draws Worm should be bluffing with to bluff optimally.
Pot = 30 dollars.Bluff bet = 30 dollars.
s = 30(pot) / 30(bluff bet) = 1.
Worm should be bluffing with their busted draws:
Where s = 1
Assuming four trials, Worm has the nuts two times, and has a busted draw two times. (EV = expected value)
Worm bets with the nuts (100% of the time) | Worm bets with the nuts (100% of the time) | Worm bets with a busted draw (50% of the time) | Worm checks with a busted draw (50% of the time) |
---|---|---|---|
Worm's EV = 60 dollars | Worm's EV = 60 dollars | Worm's EV = 30 dollars (if Mike folds) and −30 dollars (if Mike calls) | Worm's EV = 0 dollars (since they will neither win the pot, nor lose 30 dollars on a bluff) |
Mike's EV = −30 dollars (because he would not have won the original pot, but lost to Worm's value bet on the end) | Mike's EV = −30 dollars (because he would not have won the original pot, but lost to Worm's value bet on the end) | Mike's EV = 60 dollars (if he calls, he'll win the whole pot, which includes Worm's 30-dollar bluff) and 0 dollars (if Mike folds, he can't win the money in the pot) | Mike's EV = 30 dollars (assuming Mike checks behind with the winning hand, he will win the 30-dollar pot) |
Under the circumstances of this example: Worm will bet their nut hand two times, for every one time they bluff against Mike's hand (assuming Mike's hand would lose to the nuts and beat a bluff). This means that (if Mike called all three bets) Mike would win one time, and lose two times, and would break even against 2-to-1 pot odds. This also means that Worm's odds against bluffing is also 2-to-1 (since they will value bet twice, and bluff once).
Say in this example, Worm decides to use the second hand of their watch to determine when to bluff (50% of the time). If the second hand of the watch is between 1 and 30 seconds, Worm will check their hand down (not bluff). If the second hand of the watch is between 31 and 60 seconds, Worm will bluff their hand. Worm looks down at their watch, and the second hand is at 45 seconds, so Worm decides to bluff. Mike folds his two pair saying, 'the way you've been betting your hand, I don't think my two pair on the board will hold up against your hand.' Worm takes the pot by using optimal bluffing frequencies.
This example is meant to illustrate how optimal bluffing frequencies work. Because it was an example, we assumed that Worm had the nuts 50% of the time, and a busted draw 50% of the time. In real game situations, this is not usually the case.
The purpose of optimal bluffing frequencies is to make the opponent (mathematically) indifferent between calling and folding. Optimal bluffing frequencies are based upon game theory and the Nash equilibrium, and assist the player using these strategies to become unexploitable. By bluffing in optimal frequencies, you will typically end up breaking even on your bluffs (in other words, optimal bluffing frequencies are not meant to generate positive expected value from the bluffs alone). Rather, optimal bluffing frequencies allow you to gain more value from your value bets, because your opponent is indifferent between calling or folding when you bet (regardless of whether it's a value bet or a bluff bet).[3]
Bluffing in other games[edit]
Although bluffing is most often considered a poker term, similar tactics are useful in other games as well. In these situations, a player makes a play that should not be profitable unless an opponent misjudges it as being made from a position capable of justifying it. Since a successful bluff requires deceiving one's opponent, it occurs only in games in which the players conceal information from each other. In games like chess and backgammon, both players can see the same board and so should simply make the best legal move available. Examples include:
- Contract Bridge: Psychic bids and falsecards are attempts to mislead the opponents about the distribution of the cards. A risk (common to all bluffing in partnership games) is that a bluff may also confuse the bluffer's partner. Psychic bids serve to make it harder for the opponents to find a good contract or to accurately place the key missing cards with a defender. Falsecarding (a tactic available in most trick taking card games) is playing a card that would naturally be played from a different hand distribution in hopes that an opponent will wrongly assume that the falsecarder made a natural play from a different hand and misplay a later trick on that assumption.
- Stratego: Much of the strategy in Stratego revolves around identifying the ranks of the opposing pieces. Therefore depriving your opponent of this information is valuable. In particular, the 'Shoreline Bluff' involves placing the flag in an unnecessarily-vulnerable location in the hope that the opponent will not look for it there. It is also common to bluff an attack that one would never actually make by initiating pursuit of a piece known to be strong, with an as-yet unidentified but weaker piece. Until the true rank of the pursuing piece is revealed, the player with the stronger piece might retreat if their opponent does not pursue them with a weaker piece. That might buy time for the bluffer to bring in a faraway piece that can actually defend against the bluffed piece.
- Spades: In late game situations, it is useful to bid a nil even if it cannot succeed.[4] If the third seat bidder sees that making a natural bid would allow the fourth seat bidder to make an uncontestable bid for game, they may bid nil even if it has no chance of success. The last bidder then must choose whether to make their natural bid (and lose the game if the nil succeeds) or to respect the nil by making a riskier bid that allows their side to win even if the doomed nil is successful. If the player chooses wrong and both teams miss their bids, the game continues.
- Scrabble: Scrabble players will sometimes deliberately play a phony word in the hope the opponent does not challenge it. Bluffing in Scrabble is a bit different from the other examples. Scrabble players conceal their tiles but have little opportunity to make significant deductions about their opponent's tiles (except in the endgame) and even less opportunity to spread disinformation about them. Bluffing by playing a phony is instead based on assuming players have imperfect knowledge of the acceptable word list.[citation needed]
Artificial intelligence[edit]
Evan Hurwitz and Tshilidzi Marwala developed a software agent that bluffed while playing a poker-like game.[5][6] They used intelligent agents to design agent outlooks. The agent was able to learn to predict its opponents' reactions based on its own cards and the actions of others. By using reinforcement neural networks, the agents were able to learn to bluff without prompting.
Economic theory[edit]
In economics, bluffing has been explained as rational equilibrium behavior in games with information asymmetries. For instance, consider the hold-up problem, a central ingredient of the theory of incomplete contracts. There are two players. Today player A can make an investment; tomorrow player B offers how to divide the returns of the investment. If player A rejects the offer, they can realize only a fraction x<1 of these returns on their own. Suppose player A has private information about x. Goldlücke and Schmitz (2014) have shown that player A might make a large investment even if player A is weak (i.e., when they know that x is small). The reason is that a large investment may lead player B to believe that player A is strong (i.e., x is large), so that player B will make a generous offer. Hence, bluffing can be a profitable strategy for player A.[7]
See also[edit]
References[edit]
- ^'call bluff'. The Free Dictionary by Farlex. Retrieved October 22, 2020.
- ^Game Theory and Poker
- ^ abThe Mathematics of Poker, Bill Chen and Jerrod Ankenman
- ^[1]Archived December 28, 2009, at the Wayback Machine
- ^Marwala, Tshilidzi; Hurwitz, Evan (May 7, 2007). 'Learning to bluff'. arXiv:0705.0693 [cs.AI].
- ^'Software learns when it pays to deceive'. New Scientist. May 30, 2007.
- ^Goldlücke, Susanne; Schmitz, Patrick W. (2014). 'Investments as signals of outside options'. Journal of Economic Theory. 150: 683–708. doi:10.1016/j.jet.2013.12.001. ISSN0022-0531.
General references[edit]
- David Sklansky (1987). The Theory of Poker. Two Plus Two Publications. ISBN1-880685-00-0.
- David Sklansky (2001). Tournament Poker for Advanced Players. Two Plus Two Publications. ISBN1-880685-28-0.
- David Sklansky and Mason Malmuth (1988). Hold 'em Poker for Advanced Players. Two Plus Two Publications. ISBN1-880685-22-1.
- Dan Harrington and Bill Robertie (2004). Harrington on Hold'em: Expert Strategy For No-Limit Tournaments; Volume I: Strategic Play. Two Plus Two Publications. ISBN1-880685-33-7.
- Dan Harrington and Bill Robertie (2005). Harrington on Hold'em: Expert Strategy For No-Limit Tournaments; Volume II: The Endgame. Two Plus Two Publications. ISBN1-880685-35-3.
- Bill Chen, Jerrod Ankenman. The Mathematics of Poker.